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- global gMasterData, gSection, gDefineChoices
-
- on goIntro
- go(label("intro"))
- goNarrator(gMasterData, "03")
- set gSection to #intro
- end
-
- on setupDragStuff
- global gDragSprites
- set gSection to #dragSection
- stopSound2()
- if voidp(gDragSprites) then
- initDragData()
- else
- resetItems()
- end if
- end
-
- on goHowMany
- stopSound2()
- go("howmany")
- audio1xOnly(gMasterData, "05")
- set gSection to #howMany
- if not activationOn(gMasterData) then
- activate(gMasterData)
- end if
- end
-
- on goButtons1
- if voidp(gDefineChoices) then
- set gDefineChoices to [#Buttons1: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], #buttons2: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]
- end if
- set gSection to #Buttons1
- go("buttons1")
- goNarrator(gMasterData, "06")
- end
-
- on goButtons2
- set gSection to #buttons2
- go("buttons2")
- end
-